This post is dedicated to what I should have posted on November 11th.
On this date, our class started learning about and working on our final project, an educational video game created using Scratch. Early on, I felt extremely overwhelmed--for real this time.
I can definitely see the value of creating a game for students that used the alignment theory (starting with the objectives and moving backward). I can see that using games in the classroom would have a lot of benefits. Students would probably be more excited to learn the content--especially because gaming would be a unique way for them to learn. It would also be a good, new assessment tool--if the game were properly designed, you would be able to tell whether or not a student reached the learning objectives based on whether he/she mastered the game.
However, I have learned that creating a game--even using a program like Scratch--is so time-consuming!!! I don't think I could realistically plan, create, and implement a game into my curriculum. At least I couldn't do it often!
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